PARADISE background
January 1, 1970

PARADISE

Historical Setting Adult Puzzle

Summary

Raised on clutch teamfights and crisp aim, many competitive players still chase mastery wherever it hides. In PARADISE from developer sonic-alpha and publisher NS, released April 27, 2006, that drive gets rerouted into a Point-and-Click survival puzzle set on a brutal island with Fantasy and Historical shades. It is a Casual, Indie, Adventure with Action and light RPG progression, built around crafting, resource priority, and decisive pathing. Success leans on precision clicks, optimized routes, and co-op coordination that rewards a shot-caller mindset. The campaign’s mature tone pairs with smart environmental riddles and escape scenarios that scale from approachable to unforgiving, pushing a high skill ceiling for pure efficiency runs. PC-friendly controls keep inputs tight, while replayable chapters invite speedrun races, squad experiments, and mastery arcs that would interest readers searching for Fantasy game recommendations alongside deep Action reviews.

Developers

sonic-alpha

Publishers

NS

Genres

Historical Setting
Adult
Puzzle
Fantasy
Point and Click
Casual
Adventure
Action
RPG
Indie
Anime

Platforms

Nintendo Ds
Macos
Macintosh
Windows
Pc

Release Date

January 1, 1970

Metacritic Score

57

Media

Game screenshot
Game screenshot
Game screenshot
Game screenshot
Game screenshot